grayplanner
New Member
PR Rep and Route Writer
Posts: 41
|
Post by grayplanner on Feb 8, 2012 16:44:06 GMT -5
In regards to Onestep, I wasn't aware that we confirmed the eyepatch. Eyepatch-girl was her initial design. We never talked about it because it was always a given that she would have one.
|
|
|
Post by onestep on Feb 8, 2012 16:47:07 GMT -5
Hikki meeting, REDUX!
I pulled the handle of the door down lightly and then pushed. Nothing. Locked tight. Don't know why I was expecting anything else.
I turned to leave, then paused. I can just catch a sound on the edge of my hearing. It's strangely familiar.
Pressing my ear against the door, I catch it again, louder this time.
It's the theme tune to Meguca Meduka. I blink for a moment in blank surprise, before the full meaning of that hits me.
Someone is using electronics. That means someone has a working source of electricity.
Slowly, I knock on the door. I flinch slightly as the sound carries along the halls, but wait patiently.
The vibrant music continues unabated.I stare at the door.
If there's some kind of generator in there, unguarded, then it's a bloody gift horse. Too good to pass up. If it's still working, there could be an entire fridge full of still edible food.
>Leave it alone
>Force your way in
>>Force your way in.
I don't have a clue how many locks are holding this thing shut, or even if I can work with them for this side.
Therefore, I'll just use the most tried and tested method of breaking and entry.
Beating the door down with a 20 pound hammer.
*Smash*
*Smash*
It's a lot louder than I'd like, but the door is already beginning to splinter under the assault. Crappy workmanship. They should get that seen to.
Eventually, the wood is splintered enough that I can force it out of the way with little effort.I glance around hurriedly. My lucks still in. No Zombies, and none of my fellow looters.
The music's ended by now, but I can already hear a womans voice speaking in Japanese. She sounds whiny.
Reaching through the newly created gap in the door, I find my earlier suspicions confirmed. Bolts and locks. And lots of them. Nearly a dozen of the things.
A few moments of fumbling later, and the door swings open.
The room is fairly dark, the only source of light being the large TV monitor. The large TV monitor that, more importantly, is attached to a crank generator, complete with bicycle support.
Ding a ling-ling! We have a winner!
Still, now that I've broken in, there's no reason not to loot the rest of the place too, right?
As it turned out, there wasn't much in the living room, kitchen or bathroom. Unless you like Meduka Meguca. Then there was a lot, and I do mean a lot, of merchandise.
Not much food though. Or any food, actually. The fridge was still running, but it was completely empty.
I slowly opened the last door, peering into the room.
It seemed to be a bedroom, but it didn't look like anyone had been home in some time. The air was a little musty and the curtains were drawn shut. I couldn't really see there being anything of interest in here though.
I turned to leave, then paused. Even if there wasn't any food or weapons in here, there might still be something that could be uses. Damn, I'm getting good at this scavenging things.
The wardrobe was filled with cheap clothing, most of it rubber based. As useful as the statue of Meduka flashing her pants, all things considered.
I leaned down, giving the underside of the bed a quick check. Other than the small girl, squirreled away at the back corner, there wasn't much of interest.
But that was, y'know, enough to distract me.
Her short black hairwas almost entirely covered by a huge hoodie and her face was almost impossibly fine and pale . It's cliched I know, but it really did look like china in the dim light. A small pair of spats was all that covered her slim white legs, twisted beneath her in an uncomfortable looking position.
The most notable thing was the eyepatch across her left eye. It... didn't really suit her. She just couldn't quite rock the pirate look.
She'd pulled herself to the very back, and was meeting my stare with a blank look.
It occurred to me that I still had a sledgehamme in my hand. Awkwaaard.
MC: Ifm not going to hurt you.
I must sound so believable right now, having broken into her house and cornered her with lethal weapon.
Eyepatch-girl:c.
Slowly, I pushed away the sledgehammer and stood back from the bed.
I could tell this wasn't going to be a fun conversation.
|
|
|
Post by writefagkun on Feb 8, 2012 17:56:06 GMT -5
Okay, here's my version.
[We decided to check the apartment complex for supplies. We had no luck searching earlier, but we had to find something. There was nothing on the first floor.]
Girlfriend-chan: Come on... nothing is here. L-Let's just leave. This place is kinda spooky.
Choices: >Agree & Leave >>Search second floor
Search second floor:
MC-kun: No, there might still be supplies. We have to search anyway. Stay here if you'd like. If something's up, just scream.
[The staircase to the second floor was dark. Each step I took, the metal creaked. When I reached the top there was a faint noise. Like someone singing, or some kind of music. Then it popped into my head.]
MC-kun: Is that... Is that anime music?
MC-kun: This place is disgusting.
[Empty cans and tissues littered the floor. Suddenly, there was rustling.]
MC-kun: Anybody here?
?: Waaah! W-Who's there?!?
MC-kun: My name is MC-kun. I'm looking for supplies. Are you alright?
?: J-Just leave me alone.
... And that's basically the start the introduction to Jun. The choice at the start was either leaving, and not having her added to the party, or finding her and through other dialogue choices you can have her join.
That's just a quick thing I wrote up, so if you want me to expand, feel free to say so.
|
|
|
Post by railgun on Feb 8, 2012 18:43:41 GMT -5
It's the theme tune to Meguca Meduka. I blink for a moment in blank surprise, before the full meaning of that hits me. Can we make this legit? Lost it for a moment, also how does our MC know about it? I don't think we mention he was a weeaboo and only weeaboos would know.
|
|
ksona
New Member
Posts: 25
|
Post by ksona on Feb 8, 2012 18:55:17 GMT -5
Only thing that caught me is about her psychiatrist. Do we need him? Taking pills sounds like enough for the NEET life, and many NEETs with social anxiety don't get pro help. Online can be her counseling. The psychiatrist is only needed for her background. I don't think he'll need to appear in the story. Can we make this legit? Lost it for a moment, also how does our MC know about it? I don't think we mention he was a weeaboo and only weeaboos would know. Woah woah wait a second, are we making them full weaboos?
|
|
grayplanner
New Member
PR Rep and Route Writer
Posts: 41
|
Post by grayplanner on Feb 8, 2012 18:58:07 GMT -5
Woah woah wait a second, are we making them full weaboos? First was Gundam now it's Madoka. It's placeholder text, what goes in it is irrelevant.
|
|
|
Post by atataraoaratata on Feb 8, 2012 20:47:43 GMT -5
wtf,why bandit route, i thought the point of this game is to survive
|
|
grayplanner
New Member
PR Rep and Route Writer
Posts: 41
|
Post by grayplanner on Feb 8, 2012 20:54:23 GMT -5
wtf,why bandit route, i thought the point of this game is to survive These bandits are less the rape and pillage type and more the Protect and salvage type. Also Hikki's Dad leads them.
|
|
|
Post by tash on Feb 8, 2012 21:51:10 GMT -5
wtf,why bandit route, i thought the point of this game is to survive It was something pitched extremely early on, but there's some debate over whether to actually include it. Apparently there are a few groups of "survivors" roaming around who have banded together for the sake of surviving (like the guys from most zombie survival works). I personally think that interacting with them would be an interesting concept for Elizabeth's route, to give the game's routes a bit of variety, but I don't know where "raping bandits" came fro.
|
|
|
Post by onestep on Feb 9, 2012 3:56:30 GMT -5
wtf,why bandit route, i thought the point of this game is to survive It was something pitched extremely early on, but there's some debate over whether to actually include it. Apparently there are a few groups of "survivors" roaming around who have banded together for the sake of surviving (like the guys from most zombie survival works). I personally think that interacting with them would be an interesting concept for Elizabeth's route, to give the game's routes a bit of variety, but I don't know where "raping bandits" came fro. I don't think 'raping bandits' are a an actual faction. They're just the people who have reacted to the outbreak by doing whatever the hell they want.
|
|
hex
New Member
Incorrigible Elly Whiteknight
Posts: 41
|
Post by hex on Feb 9, 2012 6:07:08 GMT -5
The ANARCHY people will probably be more part of random encounters, rather than an actual faction.
Update: Jun's father doesn't know her location. Her key theme is dealing with reality while acknowledging its imperfections instead of living inside your head.
L
|
|
|
Post by onestep on Feb 9, 2012 6:45:42 GMT -5
Discussion on the IRC has caused numerous changes to her character.
Jun's father now no longer leads the Bandits. The bandits may not even exist in ther current form.
In late Act 1, the father confronts MC in the daughters room. This is his introductory scene. Jun alternately ignores/get's angry with him, due to previous issues. After this scene, he asks MC to act as an intermediary between the two.
Late Act 2, he sacrifices himself to cover their escape.. This causes Jun some shock, but she hides it behind her introverted nature.
Act 3, The MC and Jun are escaping the city and she sees her fathers Zombie body. When she destroys it, she snaps and bursts into tears. This is the resolution of her character development, as she realises her own introverted nature was responsible for blocking reconcilement between herself and her father.
There can be scenes throughout all acts to build on characters and relationships.
Act 2 Issues will revolve around her dependency on Anti-Depressants.
*This is accepted canon as of this moment. Subject to possible change in later stages of development.*
|
|
grayplanner
New Member
PR Rep and Route Writer
Posts: 41
|
Post by grayplanner on Feb 9, 2012 12:14:01 GMT -5
Update from the IRC
- No more bandits
|
|
hex
New Member
Incorrigible Elly Whiteknight
Posts: 41
|
Post by hex on Feb 9, 2012 12:30:18 GMT -5
Father asks you to act as an envoy or mediator because Jun won't talk to him.
|
|
|
Post by onestep on Feb 9, 2012 14:41:33 GMT -5
We now have a working plot synopsis for Jun. Any questions should be directed at either the IRC channel, or PM'd to me.
|
|